The Road to Canterbury
Contenu
Nature
Titre
The Road to Canterbury
Créateur.ice
Kate Heartfield
Résumé
May the best story win! Enter the medieval world of Chaucer's "Canterbury Tales," where your journey, and the stories you tell, will change history.
The Road to Canterbury is a 175,000-word interactive medieval adventure novel, and 2018 Nebula Award for Game Writing Finalist, by Kate Heartfield, where your choices control the story. It's entirely text-based—without graphics or sound effects—and fueled by the vast, unstoppable power of your imagination.
London, 1375. The Black Prince of England is dying, and peace with France hangs in the balance.
You are a young pauper on a secret mission. Join a pilgrimage to Canterbury with the powerful noblewoman Philippa de Roet, co-sister-in-law to the Black Prince, and Philippa's husband, Geoffrey Chaucer himself, the customs agent, spy, and occasional poet. Your mission is to persuade Philippa to change the course of history.
You'll fight raiders and knights, aid or foil an assassin, fire up a peasants' revolt, and change your luck for the better or worse. And of course, there's a storytelling contest with a big prize—one you intend to win.
Play as male, female or non-binary, and as gay, straight, bi, asexual and/or aromantic
Travel the ancient route of Watling Street from Southwark to Canterbury
Win a prize in the storytelling contest
A quest, a joust, a trial by combat? All in a week's work
Persuade an influential noblewoman to change her politics
Find love with a knight, a squire, or a traveler from distant lands
Become a knight, or the head of an abbey, or a powerful player in London's merchant guilds
Solve the mystery that haunts your family
Declare your loyalty to England or to France and determine the outcome of the Hundred Years' War
The Hundred Years' war is heating up: will you stoke the flames on the Road to Canterbury?
The Road to Canterbury is a 175,000-word interactive medieval adventure novel, and 2018 Nebula Award for Game Writing Finalist, by Kate Heartfield, where your choices control the story. It's entirely text-based—without graphics or sound effects—and fueled by the vast, unstoppable power of your imagination.
London, 1375. The Black Prince of England is dying, and peace with France hangs in the balance.
You are a young pauper on a secret mission. Join a pilgrimage to Canterbury with the powerful noblewoman Philippa de Roet, co-sister-in-law to the Black Prince, and Philippa's husband, Geoffrey Chaucer himself, the customs agent, spy, and occasional poet. Your mission is to persuade Philippa to change the course of history.
You'll fight raiders and knights, aid or foil an assassin, fire up a peasants' revolt, and change your luck for the better or worse. And of course, there's a storytelling contest with a big prize—one you intend to win.
Play as male, female or non-binary, and as gay, straight, bi, asexual and/or aromantic
Travel the ancient route of Watling Street from Southwark to Canterbury
Win a prize in the storytelling contest
A quest, a joust, a trial by combat? All in a week's work
Persuade an influential noblewoman to change her politics
Find love with a knight, a squire, or a traveler from distant lands
Become a knight, or the head of an abbey, or a powerful player in London's merchant guilds
Solve the mystery that haunts your family
Declare your loyalty to England or to France and determine the outcome of the Hundred Years' War
The Hundred Years' war is heating up: will you stoke the flames on the Road to Canterbury?
Format
Technique
Modalité procédurale
Principe d'organisation
Forme littéraire
Genre discursif
Thématiques
Médiéval
Angleterre
Chevalier
Date
2019
Droits
© Kate Heartfield
Langue
Anglais